Code contribution

Welcome to the PYLEECAN code contributing guidelines. On this page we will define the different steps you may follow to contribute to the code:

  • First step: talk about it
  • Second step: Contribute to the code
  • Third step: Submit your contribution

Talk about it

As a first step to contribute to PYLEECAN code (to fix a bug, add a new feature, a new topology, etc.), we recommend to talk about it to make sure that it doesn’t already exist (for instance) or to be guided on how to do it. There is two ways to talk about contributing to pyleecan :

Contribute to the code

Prerequisites

Before contributing to the code, you may want to read how we organize the classes and what is the PYLEECAN coding convention.

How to add new topologies

The main steps to add a new topology (machine, slot, etc.) are:

  • create a class that represent this topology by adapting an existing similar one
  • develop the class methods
  • validate that it works (and that it will always do) by adding tests

Create class

In PYLEECAN, classes are generated automatically, to know how to generate a class we invite you to read the documentation about it:

Develop class methods

The methods of the class are developed in the folder Methods/subfolder1/subfolder2.

  • subfolder1 corresponds to the type of the topology( machine, lamination, slot, etc.)
  • subfolder2 is the name of the class.

These methods are imported and assigned to the correct class during the automated code generation according to the csv doc. Note that you can also add a third layer of subfolder by naming a method <folder_name>.<method_name> in the csv file. For instance, a method named “femm.draw” in the csv file of the Magnetics object would be stored in the folder Methods.Simulation.Magnetics.femm (and the method is called with “draw”)

Develop tests

To know more about tests development, please visit our test contribution guideline.

Submit your contribution

Once the development step done, you will be able to share your work to the PYLEECAN community. To do that, Github provides the Pull requests, which is a method of submitting contributions to an open development project. You can visit this page to know how to make pull request from forked repository.